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CorsixTH engine (the C++ part)
Open source implementation of Theme Hospital
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This is the complete list of members for pathfinder, including all inherited members.
| allocate_node_cache(int iWidth, int iHeight) | pathfinder | |
| default_map | pathfinder | |
| depersist(lua_persist_reader *pReader) | pathfinder | |
| destination | pathfinder | |
| dirty_node_count | pathfinder | |
| dirty_node_list | pathfinder | |
| find_idle_tile(const level_map *pMap, int iStartX, int iStartY, int iN, int parcelId) | pathfinder | inline |
| find_path(const level_map *pMap, int iStartX, int iStartY, int iEndX, int iEndY) | pathfinder | inline |
| find_path_to_hospital(const level_map *pMap, int iStartX, int iStartY) | pathfinder | inline |
| get_path_end(int *pX, int *pY) const | pathfinder | |
| get_path_length() const | pathfinder | |
| node_cache_height | pathfinder | |
| node_cache_width | pathfinder | |
| nodes | pathfinder | |
| open_heap | pathfinder | |
| open_heap_promote(path_node *pNode) | pathfinder | |
| pathfinder() | pathfinder | |
| persist(lua_persist_writer *pWriter) const | pathfinder | |
| pop_from_open_heap() | pathfinder | |
| push_result(lua_State *L) const | pathfinder | |
| push_to_open_heap(path_node *pNode) | pathfinder | |
| set_default_map(const level_map *pMap) | pathfinder | |
| visit_objects(const level_map *pMap, int iStartX, int iStartY, object_type eTHOB, int iMaxDistance, lua_State *L, int iVisitFunction, bool anyObjectType) | pathfinder | inline |
| ~pathfinder() | pathfinder |