This is the complete list of members for sprite_render_list, including all inherited members.
| animation_base() | animation_base | |
| append_sprite(size_t spr_num, int xpos, int ypos) | sprite_render_list | |
| attach_to_tile(const xy_pair &tile_pos, map_tile *node, int layer) | animation_base | |
| depersist(lua_persist_reader *reader) | sprite_render_list | |
| draw(render_target *canvas, const xy_pair &draw_pos) | sprite_render_list | |
| draw_fn(render_target *canvas, const xy_pair &draw_pos) override | sprite_render_list | inlinevirtual |
| drawable()=default | drawable | |
| flags | drawable | |
| get_drawing_layer() | drawable | inline |
| get_flags() const | animation_base | inline |
| get_pixel_offset() const | animation_base | inline |
| get_tile() const | animation_base | inline |
| hit_test(const xy_pair &draw_pos, const xy_pair &obj_pos) | sprite_render_list | |
| hit_test_fn(const xy_pair &draw_pos, const xy_pair &obj_pos) override | sprite_render_list | inlinevirtual |
| is_dead() const | sprite_render_list | inline |
| is_multiple_frame_animation_fn() override | sprite_render_list | inlinevirtual |
| layers | animation_base | protected |
| link_list() | link_list | |
| next | link_list | |
| persist(lua_persist_writer *writer) const | sprite_render_list | |
| pixel_offset | animation_base | protected |
| prev | link_list | |
| remove_from_list() | link_list | |
| remove_from_tile() | animation_base | |
| set_drawing_layer(int layer) | drawable | inline |
| set_flags(uint32_t iFlags) | animation_base | inline |
| set_layer(int iLayer, int iId) | animation_base | |
| set_layers_from(const animation_base *pSrc) | animation_base | inline |
| set_lifetime(int life_time) | sprite_render_list | |
| set_pixel_offset(int x, int y) | animation_base | inline |
| set_sheet(sprite_sheet *new_sheet) | sprite_render_list | inline |
| set_speed(int x_speed, int y_speed) | sprite_render_list | inline |
| set_tile(const xy_pair &tile_pos) | animation_base | inline |
| set_use_intermediate_buffer() | sprite_render_list | |
| tick() | sprite_render_list | |
| tile | animation_base | protected |
| ~link_list() | link_list | virtual |