humanoid.lua
Classes and functions defined:
- Humanoid class - An `Entity` which occupies a single tile and is capable of moving around the map.
- assignPatientMarkers function
- assignStaffMarkers function
- check_watch_anim function
- die_anims function
- falling_anim function
- get_up_anim function
- moods function
- on_ground_anim function
- pee_anim function
- shake_fist_anim function
- tap_foot_anim function
- vomit_anim function
- walk_anims function
- yawn_anim function