persistance.lua
Classes and functions defined:
- LoadGame function - Puts loaded file into the game
- LoadGameFile function
- MakePermanentObjectsTable function
- NameOf function
- SaveGame function
- SaveGameFile function - Save a game to disk.
- gfxSetHeuristic function
- global_fetch function - persistable:persistance_global_fetch
- permanent function
- unpermanent function