#include <th_gfx_sdl.h>
◆ scoped_target_texture() [1/2]
◆ scoped_target_texture() [2/2]
◆ ~scoped_target_texture()
| render_target::scoped_target_texture::~scoped_target_texture |
( |
| ) |
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override |
◆ is_target()
| bool render_target::scoped_target_texture::is_target |
( |
| ) |
const |
◆ offset()
| void render_target::scoped_target_texture::offset |
( |
SDL_FRect & |
targetRect | ) |
const |
◆ operator=()
◆ scale_factor()
| double render_target::scoped_target_texture::scale_factor |
( |
| ) |
const |
The documentation for this class was generated from the following files: