CorsixTH engine (the C++ part)
Open source implementation of Theme Hospital
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Macros
config.h File Reference
#include <cstddef>
#include <cstdint>

Go to the source code of this file.

Macros

#define CORSIX_TH_INTERPRETER_NAME   "CorsixTH.lua"
 
#define CORSIX_TH_INTERPRETER_PATH   "/usr/local/share/corsix-th/CorsixTH.lua"
 
#define CORSIX_TH_USE_FFMPEG
 
#define WITH_UPDATE_CHECK
 
#define WITH_MIDI_DEVICE
 
#define FrameMark
 
#define ZoneScoped
 
#define ZoneScopedN(x)
 
#define ZoneText(x, y)
 
#define ZoneTextV(x, y, z)
 
#define ZoneTextF(x, ...)
 
#define ZoneTextVF(x, y, ...)
 
#define ZoneName(x, y)
 
#define ZoneNameV(x, y, z)
 
#define ZoneNameF(x, ...)
 
#define ZoneNameVF(x, y, ...)
 
#define CORSIX_TH_USE_PACK_PRAGMAS   0
 
#define CORSIX_TH_PACKED_FLAGS   __attribute__((__packed__))
 
#define CORSIX_TH_OS   "unix"
 
#define CORSIX_TH_ARCH   "x86_64"
 

Macro Definition Documentation

◆ CORSIX_TH_ARCH

#define CORSIX_TH_ARCH   "x86_64"

Report system architecture

◆ CORSIX_TH_INTERPRETER_NAME

#define CORSIX_TH_INTERPRETER_NAME   "CorsixTH.lua"

Interpreter script searching options

◆ CORSIX_TH_INTERPRETER_PATH

#define CORSIX_TH_INTERPRETER_PATH   "/usr/local/share/corsix-th/CorsixTH.lua"

◆ CORSIX_TH_OS

#define CORSIX_TH_OS   "unix"

Report operating system

◆ CORSIX_TH_PACKED_FLAGS

#define CORSIX_TH_PACKED_FLAGS   __attribute__((__packed__))

◆ CORSIX_TH_USE_FFMPEG

#define CORSIX_TH_USE_FFMPEG

Windows Platform SDK usage Movie options

◆ CORSIX_TH_USE_PACK_PRAGMAS

#define CORSIX_TH_USE_PACK_PRAGMAS   0

◆ FrameMark

#define FrameMark

Lua modules options

◆ WITH_MIDI_DEVICE

#define WITH_MIDI_DEVICE

MIDI device support

◆ WITH_UPDATE_CHECK

#define WITH_UPDATE_CHECK

Update check options

◆ ZoneName

#define ZoneName (   x,
 
)

◆ ZoneNameF

#define ZoneNameF (   x,
  ... 
)

◆ ZoneNameV

#define ZoneNameV (   x,
  y,
  z 
)

◆ ZoneNameVF

#define ZoneNameVF (   x,
  y,
  ... 
)

◆ ZoneScoped

#define ZoneScoped

◆ ZoneScopedN

#define ZoneScopedN (   x)

◆ ZoneText

#define ZoneText (   x,
 
)

◆ ZoneTextF

#define ZoneTextF (   x,
  ... 
)

◆ ZoneTextV

#define ZoneTextV (   x,
  y,
  z 
)

◆ ZoneTextVF

#define ZoneTextVF (   x,
  y,
  ... 
)