IdleSpawnAction Class
Declared on: line 21 of Lua/humanoid_actions/idle_spawn.lua.
Inheritance: IdleSpawnAction ยป HumanoidAction
Inheritance: IdleSpawnAction ยป HumanoidAction
Method Index
- afterLoad(old, new) (inherited from HumanoidAction)
- disableTruncate() (inherited from HumanoidAction)
- setAfterUse(after_use) (inherited from HumanoidAction)
- setCount(count) (inherited from HumanoidAction)
- setIsLeaving(is_leaving) (inherited from HumanoidAction)
- setLoopCallback(loop_callback) (inherited from HumanoidAction)
- setMustHappen(must_happen) (inherited from HumanoidAction)
- setUninterruptible(uninterruptible) (inherited from HumanoidAction)
Member Index
- after_use (*)
- count (*)
- idle_must_happen (*)
- is_entering (*)
- is_leaving (*)
- loop_callback (*)
- must_happen (*)
- name (*)
- no_truncate (*)
- point
- saved_must_happen (*)
- spawn_animation
- state (*)
- uninterruptible (*)
function IdleSpawnAction:IdleSpawnAction(anim, point_dir)
Parameters:
| Name | Type | Description |
|---|---|---|
| anim | ? | ? |
| point_dir | ? | ? |
Declared on: line 26 of Lua/humanoid_actions/idle_spawn.lua.